Dr Mariam Mohamad is a Senior Lecturer at Universiti Sains Malaysia, Penang Malaysia. Her research interest is in the field of mobile learning and mobile assistive technology. Dr Mariam was acknowledged as one of the pioneers from Malaysia in mobile learning research, in the book entitled Mobile Learning in Higher Education in the Asia-Pacific Region published by Springer. Her work also referred by UNESCO in the publication entitled; Turning on Mobile Learning: Illustrative Initiatives and Policy Implications. Dr. Mariam has extensive experience in disseminating her work internationally. She actively involves presenting her work in international conferences with ISI Web of Science and SCOPUS indexed status. She has shown her capability in her area as invited speakers. She was invited by UNESCO to present her work in Mobile Learning Week 2014 at UNESCO headquarters in Paris. She was also invited by 2nd International Conference on Education and Multimedia Technology (ICEMT 2018) to give her speech in Okinawa, Japan and 5th International Mobile Learning Festival (IMLF2018) in Singapore. In 2019, she was invited by 5th International Conference in Education (ICEDU2019) in Kuala Lumpur as a plenary speaker and forum panelist. She also attended 3rd International Conference on Education and Multimedia Technology (ICEMT 2019), in Nagoya, Japan as a plenary speaker. Recently, in 2020 she was invited as a keynote speaker for the 5th International Multidisciplinary Research Conference (IMRC 2020), in Philipines followed by another invitation as a keynote speaker in the 1st International Conference on Education Science and Technology for Sustainable Development, in Philippines. As one of the renowned researchers in mobile learning in Malaysia, she was elected as an exco member for Mobile Learning Association Malaysia. For her success in the field, in 2021, she was awarded with international grants which include Sumitomo Foundation and Japan Foundation to support her research in mobile assistive technology. She also won various prestigious innovation competition since 2016. One of her studies which is “Using tactile letters as an assistive technology in teaching alphabet for Dyslexic children”, has received the gold medal in an innovation competition known as iCompEx 2016. Her most recent project is exploring the use of mobile health application for the visual impaired individual known as Sejahtera Lestari obtained gold medal and bronze model in two prestigious innovation competition, IUCEL2018 and IIDEA2018. Latest achievements include; (i)Bronze medal award from Teaching and Learning Competition (K-Novasi) 2019 entitled “Mobile e-book for mathematics undergraduate students”, (ii)Gold medal award from Virtual Innovation Competition 2020 entitled “Historical Courses Learning Model Embedded with Virtual Reality As Remote Learning Tool Of Game Based Mode”, (iii)Bronze medal award from International Invention, Innovation and Design Competition 2020 entitled “AULSTRA guide to writing on the go”, (iv)Silver medal award from International Innovation Arsvot Malaysia (IAM 2021) entitled “ Learning module for history subject via mobile based learning” and (v)Bronze medal award from International Innovation Arsvot Malaysia (IAM 2021) entitled “Education in need and demand victory app: An innovation framework utilizing virtual reality to improve visual learning ability and students performance gain in history lessons contents”. For the community, she also devoted her time as the President for Dyslexia Association, Penang State and the Advisor for Special Need Students Association, University Sains Malaysia. She is also a committee member for Research & Development Unit, Malaysian Association for The Blind.
Title: Supporting Dyslexic Children through Mobile Assistive Technology: During Pandemic and Beyond
Abstract: As the world is now struggling with the Covid-19 Pandemic, it also effects the educational institutions and those involved in education; teachers, parents and students. Home based schooling through online learning is the only option left. However, the new education platform brought along challenges that need to be addressed. For the special need children, the struggles are much more significant. One of the solutions for this issue is by embracing personalization through mobile assistive technology. This talk will explore about the use of tactile letters and mobile application for dyslexic children. It is hoped that this will eventually bring benefits for all stakeholders involved.
TÂNIA ROCHA, PhD in Informatics and M.Sc. in Communication and Multimedia. She is an Assistant Professor at University of Trás-os-Montes and Alto Douro (UTAD) and Senior Researcher at INESC TEC - Associated Laboratory. Her main research interests are in the domain of Human-Computer Interaction, focusing on Digital literacy and inclusion, Multimedia, Web Accessibility, Usability, User Experience (UX), User-centered design, Special education, Multisensory environments, Web and Mobile, Digital games. Achieved 3 national artistic and scientific awards and one international. Furthermore, produced more than 50 academic works, including book chapters, articles and communications in books of proceedings.
Title: Technology-Enhanced Inclusion
Abstract: Digital environments and mobile devices are used in many everyday activities, having lately shown an exponential growth. Our daily habits are undoubtedly influenced by different and varied technologies and we are now aware that the applications used can influence not only socialization, but also apprenticeship. It is long-established, in the literature, that technologies can create entirely new learning environments by significantly increasing effectiveness and efficiency during the learning process. Moreover, the refinement of learning techniques and methodologies provides the opportunity to experience and engage in new skills and expertise. But how can we design technology towards inclusion and, consequently, enhance the user experience? To answer this question, we have to reflect on topics regarding user interface design and its focus on accessibility, contexts and assistive technologies. Thus, it is necessary to analyse learning methodologies and guidelines to increase inclusion in digital environments, providing new insights on this field and focusing on a more digitally connected experience.