Plenary Speakers

Prof. Anja Pfennig, University of Applied Sciences, Germany

A. Pfennig was born in Büdelsdorf, Germany in 1970. She studied Minerology at the Rheinische Friedrich Wilhelms University Bonn, Germany, where she graduated in 1997. Her Ph.-D. in the field of ceramic moulds for liquid metal casting was earned in 2001 from the Friedrich Alexander University of Erlangen, Germany. She then worked for Siemens Energy in charge of ceramic shields for stationary gas turbines and transferred to Berlin in 2008 where she conducted scientific research on the oxidation of high temperature materials and corrosion behavior of steels used in Carbon Capture Techniques. 2009 she became full professor at the Applied University Berlin, HTW where she currently teaches material science for engineering students. Anja Pfennigs research interest and expertise is in the field of corrosion and corrosion fatigue of materials at high temperature and high pressure simulating geothermal environments. Here she involves students in practical project based lectures. For 6 years her teaching and teaching related research focusses on matters concerning first year students. Diversity, motivation, duration and step-by-step success are important when designing a new course. Inverted classroom scenarios, blended learning concepts, online courses and alternative grading are important research topics with regard to practical and theoretical study results and development of self-confident young engineers. Anja Pfennig successfully produces lecture videos using the peer-to-peer approach and implements these in her first year courses as study source in inverted classroom scenarios. The impact of lecture films on study behavior, continuity and study results is her main interest as lecturer and researcher.


Title: Challenges Developing Blended to Fully Online Teaching During the Covid-19 Pandemic


Abstract: The blended learning concept of teaching material science at HTW Berlin comprising of inverted classroom lecture scenarios and lecture videos has been proven to be quite successful in terms of students` motivation and self-attentiveness. Flipping the classroom is a method to let students study on their own and then take time to discuss their questions and do extended hands-on lectures or exercises in class - or in the case of the covid-19 pandemic during plenary online sessions. However, the implementation of lecture videos needs to follow a thread and be aligned with the course requirements. Lecture videos are definitely not a substitution for lecturers but a support for transferring theoretical knowledge into the practical requirements of now-a-day students.
The self-study periods and (online) plenary sessions need to be guided carefully. To meet the course learning outcome and overcome the diversity of a first year class various practical leads have to be fulfilled to turn blended teaching into successful inverted classroom online teaching.



Prof. Nuno Martins, Polytechnic Institute of Cavado and Ave, Portugal

Nuno Martins holds a PhD in Digital Media (2013) at the University of Porto, as a doctoral fellow of the UT Austin-Portugal Program of the Foundation for Science and Technology. In 2020 he completed a post-doctoral degree in Design. His research work has focused on Design for digital media, with particular interest in the study of digital solutions for the citizen, namely community networks and practices. He also holds a MA in Multimedia Art (2007) and a BA in Communication Design (2003) at the Faculty of Fine Arts of the University of Porto. In 2002, during his undergraduate degree, he was a fellow of the Socrates / Erasmus Program, having studied at the Willem de Kooning Academy - Hogeschool Rotterdam, in the Netherlands. He is currently Adjunct Professor at the School of Design (ESD) of the Polytechnic Institute of Cávado and Ave (IPCA); Director of the MA in Digital Design; and Coordinator of the Scientific Area of Communication Design. Since 2008, he lectures at IPCA in the BA in Graphic Design and in the MA in Digital Design. Nuno Martins is an Integrated Researcher of the Research Institute for Design, Media and Culture (ID+), regularly participating in scientific conferences and publishing in international scientific journals in the field of Communication Design and Digital Design, namely in publishers and collections such as Springer, Taylor and Francis, Design Journal, MDPI, ACM Publications, IEEE and IGI Global. He is the Founder and Chair of DIGICOM - International Conference on Design & Digital Communication (; and Co-Chair of International Conference on Human Dynamics for the Development of Contemporary Societies, conference track of AHFE (USA). His main research areas are Communication Design; Digital Media; UI & UX Design; Interface Design; Graphic Design; Identity Design; and Education for Design and Technology. He has won numerous awards, namely: 2 Graphis Gold Award (2015 and 2014, USA); 2 Graphis Silver Award (2020 and 2014, USA); 1st prize - Mascot of the Oceanário of Lisbon; 1st prize - Mascot of the Water Pavilion of Porto; 1st prize - Porto Digital logo; 1st Prize "Winner Online" in the contest Webdesign 2004, promoted by ESTAL; and 1st Prize in the Contest "Papies 2006" (category "Papies of the Internet).


Title: Design for digital media: challenges, methodologies and case studies


Abstract: In Design's scientific context, the field still has a rather poor tradition and production rate. Therefore, it is important to build references, develop and adopt valid scientific methods, amongst science's ecosystem. The artistic and personal perspective of the author is no longer the only way of knowledge in Design. It's also not the denial of the artistic work's importance, but the recognition that science - through its rules and methodologies-is a need for the field's development.
In this process, learning should be multidisciplinary, opening Design to the dialogue and interception with other fields of knowledge. In this presentation, we focus on the role of Digital Media and how today's technology is a strong influence in Design and society in general.
The high speed of information stimulates reactivity, uncontrolled production, and the pouring of information with low or no strategy. In face of this panorama, Design assumes a high importance, namely in the reading and management of phenomena and in the preparation and design of solutions for the efficient interaction and communication of brands.
Case studies and demonstrative examples of this necessary strategy and multidisciplinarity will be presented; and reflection will be invited about the growing need for citizens' education and media literacy in order to fight their vulnerability.